Untitled Sus Game Lagger Script

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Your script:

--https://rbscripts.com
local args = {}

function getWord(size)
 local word = ""
 for i = 1, size do
   word = word .. string.char(math.random(97, 122))
 end
 return word
end

game:GetService("RunService").RenderStepped:Connect(function()
 local randomWord = getWord(math.random(10, 100))
 args[1] = randomWord
 game:GetService("Players").LocalPlayer.Character.Sign.UpdateSign:FireServer(unpack(args))
end)