Deadly Sins Retribution Inf Magic 2 Script

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Your script:

--https://rbscripts.com
_G.Magic2 = true

local ohString1 = "\255"
game:GetService("Players").LocalPlayer.PlayerGui.MainUI.LocalScript.Clothes:FireServer(ohString1)

wait(1)

while _G.Magic2 and game:GetService("Players").LocalPlayer.Data.MagicSpins.Value > 0 do
    wait(0.2)
    local magic2 = game:GetService("Players").LocalPlayer.Data.Magic2.Value
    if magic2 == "Sunshine" or magic2 == "Infinity" or magic2 == "Babylon" or magic2 == "HellBlaze" then
        warn("got it", magic2)
        _G.Magic2 = false
    else
        local ohInstance1 = game:GetService("Players").LocalPlayer.PlayerGui.MainUI.Contents.RaceMagic
        game:GetService("Players").LocalPlayer.PlayerGui.MainUI.LocalScript.Magic2Spin:FireServer(ohInstance1)
        wait(0.8)
        local magic2 = game:GetService("Players").LocalPlayer.Data.Magic2.Value
        print(magic2)
    end
    wait()
end